XR Pre-Sales Engineer - SoftServe (Lexington)
Employment Type: Full-Time
We are looking for an experiencedXR Pre-Sales Engineer - a professional to become a part of the Business Operations team and assist Sales team by problem-solving key technical issues for our customers.
The candidate will be working in the close collaboration with the local Account Executives, Client Partners, Solution Consultants, and Technology Centers of Excellence. Pre-Sales Engineer is responsible for identifying XR-related opportunities and initial pre-sales consulting of the potential and existing SoftServe clients.
The successful candidate will have focus on XR technology and be willing to travel to customer sites, conferences, team locations and other related events.
Duties and Responsibilities Engage with prospects, clients, partners and internal teams to identify and qualify business opportunities, identify key customer technical objections, scope the complexity and develop the strategy to resolve technical issues from the first contact through contractual negotiations If required, be capable to manage the technical relationship with customers, including managing solution briefings, proof-of-concept work, and the coordination of additional technical resources Participate in technical solution definition process and influence technical discussions Prepare and deliver presentations introducing suggested solution for potential clients Work closely with XR Practice to ensure alignment of the solution approach and requirements with the overall architectural vision Facilitate workshops, discussions, ensure effective communication; negotiate and build consensus; develop relationships with all the project stakeholders Travel to customer sites, conferences, and other related events as required
Requirements & Qualifications Experience serving in the capacity of a technical sales engineer in a non-gaming AR/VR/MR environment or equivalent experience in a customer-facing role (including working as a member of a professional services or systems engineering team) or hands-on experience designing and developing AR/VR/MR experience for wide range of devices (including PC based VR and mixed reality headsets) Experience presenting and delivering technical pitches Experience working with globally distributed teams BA/BS degree in Computer Science or equivalent practical experience
Willingness to travel a minimum of 30% (please note: domestic AND international travel will be required) to customer sites, conferences, team locations and other related events.
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